Walkthrough v1.1.2

Don't Sleep With The Fishes Walkthrough

A spoiler-aware survival route from ship evacuation to rescue. This walkthrough is being built with in-game verification. Core survival principles below are based on official game mechanics.

Quick Answer

This walkthrough gives you a safe route through the opening ship evacuation, early survival days, mid-game night events, and late-game rescue conditions. Spoiler-heavy ending routes are linked separately so you can choose how much you want to reveal.

Spoiler-Aware Mode

This walkthrough focuses on survival principles rather than spoiling specific story outcomes. For ending-specific routes, see the Endings Guide.

1

Ship Evacuation — First Scavenge

You have limited time before the ship sinks. Your goal: grab essential items and throw them into your lifeboat.

  • Prioritize: Fishing Rod, Bait, Flare Gun, Anchor, Duct Tape, Flashlight
  • Food and water items are secondary — you can fish for food later
  • Medical supplies are valuable for dangerous events
  • You can only bring ONE crew member — see the Beginner Guide for shipmate choices
  • Don't waste time on decorative or unknown items unless you have space
2

Days 1–3 — Establish Survival

Your first three days are about stabilizing food, health, and boat condition.

  • Day actions: Fish (if you have Bait + Rod), Eat, Repair boat if damaged
  • Chat with your shipmate — they provide morale and may offer support actions
  • In v1.1.2, Bait is only consumed when you actually catch a fish (was: always consumed)
  • Duct Tape repair is now optional in v1.1.2 — save it for Leak/Eerie Melody events if boat is in good condition
  • If you don't have Bait, prioritize finding or trading for it
3

Days 4–10 — Mid-Game & Events

Night events become more frequent and dangerous. Conserve your best items for critical encounters.

  • Save Flare Gun and Flashlight for Hope / Other People events (rescue route)
  • Keep Anchor ready for Giant Squid and Whirlpool — these can destroy your boat
  • Duct Tape counters Leak and Eerie Melody — don't waste it on minor repairs
  • If you hear eerie melody, use Duct Tape, Bucket, or Umbrella — NOT Spyglass or Flashlight (community report)
  • Track your food supply — starvation is a common death cause
4

Late Game — Rescue Conditions

Once stable, focus on meeting rescue conditions. In v1.1.2, rescue ending chance was slightly increased.

  • Use Flare Gun during Hope events to signal for rescue
  • Flashlight can also work for signaling — save it as a backup
  • If pursuing True Ending, investigate Heart of the Sea and Giant Squid interactions
  • Keep your boat repaired and morale up — both may affect ending eligibility

Verification Status

This walkthrough is being verified in-game for v1.1.2. The survival principles above are based on official game mechanics (itch page + v1.1.2 devlog). Specific event counters and optimal item pairings are being tested. See the Events Guide and Items Guide for detailed counter tables with source confidence labels.

Common Failure Points

  • Starving because you forgot Bait or a Fishing Rod
  • Boat destroyed by Giant Squid or Whirlpool — always keep Anchor
  • Shipmate killed during Eyes event — stay awake
  • Missing rescue because you used Flare Gun on non-Hope events
  • Wasting Duct Tape on minor repairs instead of saving for Eerie Melody
  • Not tracking health — some events deal hidden damage